diff options
author | Norbert Preining <norbert@preining.info> | 2021-12-28 03:01:00 +0000 |
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committer | Norbert Preining <norbert@preining.info> | 2021-12-28 03:01:00 +0000 |
commit | ecdf859b6ce481abfd530425dcf6f0f764bd0001 (patch) | |
tree | 13bc161dc046876ac6c92fce5f9f5034ba9aa573 /graphics/asymptote/asy.list | |
parent | 790995b7e79697514364450bf9c04f1b8d500838 (diff) |
CTAN sync 202112280300
Diffstat (limited to 'graphics/asymptote/asy.list')
-rw-r--r-- | graphics/asymptote/asy.list | 790 |
1 files changed, 403 insertions, 387 deletions
diff --git a/graphics/asymptote/asy.list b/graphics/asymptote/asy.list index 6bd03077e5..02bcd37db3 100644 --- a/graphics/asymptote/asy.list +++ b/graphics/asymptote/asy.list @@ -68,8 +68,8 @@ path3 subpath(path3 p, real a, real b); bool isnan(real x); string jobname(string name); void print_random_addresses(int n=<default>); -void attach(picture dest=<default>, frame src, pair position, pair align, bool group=<default>, filltype filltype=<default>, bool above=<default>); void attach(picture dest=<default>, frame src, pair position=<default>, bool group=<default>, filltype filltype=<default>, bool above=<default>); +void attach(picture dest=<default>, frame src, pair position, pair align, bool group=<default>, filltype filltype=<default>, bool above=<default>); real[] quadraticroots(real a, real b, real c); pair[] quadraticroots(explicit pair a, explicit pair b, explicit pair c); pen darkcyan; @@ -106,8 +106,8 @@ void atupdate(void f()); void atupdate()(); void unfill(frame f, path[] g, bool copy=<default>); void unfill(picture pic=<default>, path[] g, bool copy=<default>); -bool Bar(picture, path, pen, marginT(path, pen))(real size=<default>); bool Bar(picture, path, pen, marginT(path, pen)); +bool Bar(picture, path, pen, marginT(path, pen))(real size=<default>); bool eol(file f); pen zerowinding; void atbreakpoint(string f(string, int, int, code)); @@ -144,10 +144,11 @@ real fmod(real x, real y); real offset(pen p); pen rgb(pen p); pen rgb(real r, real g, real b); +pen rgb(real[] a); pen rgb(string s); real inch; -bool ArcArrow(picture, path, pen, marginT(path, pen)); bool ArcArrow(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, position position=<default>); +bool ArcArrow(picture, path, pen, marginT(path, pen)); bool ArcArrows(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>); bool ArcArrows(picture, path, pen, marginT(path, pen)); pen currentpen; @@ -245,9 +246,9 @@ pair min(frame f); pair min(explicit path p); pair min(path[] p); triple min(path3 p); +pair min(picture pic, bool user=<default>); real min(... real[] a); real min(real m, scaling s, coord[] c); -pair min(picture pic, bool user=<default>); real min(real m, scaling s, coord[] c); int min(... int[] a); filltype RadialShade(pen penc, pen penr); @@ -255,31 +256,31 @@ int search(int[] a, int key); int search(real[] a, real key); int search(string[] a, string key); int search(void()()[] a, void key()(), bool less(void()(), void()())); +int search(Label[] a, Label key, bool less(Label, Label)); int search(real[] a, real key, bool less(real, real)); int search(guide[] a, guide key, bool less(guide, guide)); -int search(object[] a, object key, bool less(object, object)); -int search(pair[] a, pair key, bool less(pair, pair)); -int search(coord[] a, coord key, bool less(coord, coord)); int search(Legend[] a, Legend key, bool less(Legend, Legend)); -int search(Label[] a, Label key, bool less(Label, Label)); +int search(pair[] a, pair key, bool less(pair, pair)); int search(frame[] a, frame key, bool less(frame, frame)); int search(coord[] a, coord key, bool less(coord, coord)); +int search(coord[] a, coord key, bool less(coord, coord)); int search(int[] a, int key, bool less(int, int)); int search(bool3[] a, bool3 key, bool less(bool3, bool3)); +int search(marker[] a, marker key, bool less(marker, marker)); int search(string[] a, string key, bool less(string, string)); int search(path[] a, path key, bool less(path, path)); int search(pen[] a, pen key, bool less(pen, pen)); +int search(picture[] a, picture key, bool less(picture, picture)); int search(bool[] a, bool key, bool less(bool, bool)); int search(triple[] a, triple key, bool less(triple, triple)); -int search(marker[] a, marker key, bool less(marker, marker)); -int search(picture[] a, picture key, bool less(picture, picture)); +int search(object[] a, object key, bool less(object, object)); filltype RadialShadeDraw(real xmargin=<default>, real ymargin=<default>, pen penc, pen penr, pen drawpen=<default>); real sin(real x); real[] sin(real[] a); pair sin(explicit pair z); pen deepcyan; void restoredefaults(); -path[] plus; +path plus; pair expi(real angle); triple expi(real polar, real azimuth); void endclip(frame f); @@ -347,19 +348,19 @@ pair max(frame f); pair max(explicit path p); pair max(path[] p); triple max(path3 p); -pair max(picture pic, bool user=<default>); +real max(real M, scaling s, coord[] c); real max(real M, scaling s, coord[] c); int max(... int[] a); +pair max(picture pic, bool user=<default>); real max(... real[] a); -real max(real M, scaling s, coord[] c); -Label Label(Label L, pair position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); Label Label(string s, string size=<default>, explicit position position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); Label Label(Label L, explicit position position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); Label Label(explicit pair position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); -Label Label; Label Label(string s=<default>, string size=<default>, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); +Label Label; Label Label(string s, string size=<default>, pair position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); Label Label(Label L, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); +Label Label(Label L, pair position, align align=<default>, pen p=<default>, transform embed(transform)=<default>, filltype filltype=<default>); string font(pen p=<default>); pen font(string name, string options=<default>); pen font(string encoding, string family, string series, string shape); @@ -404,10 +405,10 @@ void label(picture pic=<default>, Label L, explicit path g, align align=<default real fabs(real x); real[] fabs(real[] a); bool labels(frame f); +light light(explicit light light); light light(pen diffuse=<default>, pen specular=<default>, pen background=<default>, real x, real y, real z); light light(pen diffuse=<default>, pen specular=<default>, pen background=<default>, real specularfactor=<default> ... triple[] position); light light(pen[] diffuse, pen[] specular=<default>, pen background=<default>, real specularfactor=<default>, triple[] position); -light light(explicit light light); real remainder(real x, real y); int byte(real x); real camerafactor; @@ -432,10 +433,10 @@ real erf(real x); void saveline(string name, string value, bool store=<default>); pen fuchsia; filltype filltype(int type=<default>, pen fillpen=<default>, pen drawpen=<default>, void fill2(frame f, path[] g, pen fillpen)); -pen Bookman(string series=<default>, string shape=<default>); +path box(pair a, pair b); path box(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); path box(frame f, Label L, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); -path box(pair a, pair b); +pen Bookman(string series=<default>, string shape=<default>); frame[] fit(string prefix=<default>, picture[] pictures, string format=<default>, bool view=<default>, string options=<default>, string script=<default>, projection P=<default>); void seekeof(file f); path unitcircle; @@ -528,9 +529,10 @@ bool[] copy(bool[] a, int depth=<default>); real[][] copy(real[][] a, int depth=<default>); pen[] copy(pen[] a, int depth=<default>); coord[] copy(coord[] a, int depth=<default>); +coord[] copy(coord[] a, int depth=<default>); object[] copy(object[] a, int depth=<default>); marker[] copy(marker[] a, int depth=<default>); -picture[] copy(picture[] a, int depth=<default>); +Legend[] copy(Legend[] a, int depth=<default>); pen[][] copy(pen[][] a, int depth=<default>); path[] copy(path[] a, int depth=<default>); string[] copy(string[] a, int depth=<default>); @@ -540,9 +542,8 @@ string[][] copy(string[][] a, int depth=<default>); frame[] copy(frame[] a, int depth=<default>); pair[] copy(pair[] a, int depth=<default>); bool3[] copy(bool3[] a, int depth=<default>); -coord[] copy(coord[] a, int depth=<default>); -Legend[] copy(Legend[] a, int depth=<default>); Label[] copy(Label[] a, int depth=<default>); +picture[] copy(picture[] a, int depth=<default>); pair[][] copy(pair[][] a, int depth=<default>); real[] abs(pair[] a); real[] abs(triple[] a); @@ -578,25 +579,25 @@ int[] map(int f(real), real[] a); bool3[] map(bool3 f(bool3), bool3[] a); frame[] map(frame f(frame), frame[] a); coord[] map(coord f(coord), coord[] a); +coord[] map(coord f(coord), coord[] a); pen[][] map(pen[] f(pen[]), pen[][] a); triple[] map(triple f(triple), triple[] a); pen[] map(pen f(pen), pen[] a); -coord[] map(coord f(coord), coord[] a); -Legend[] map(Legend f(Legend), Legend[] a); -Label[] map(Label f(Label), Label[] a); pair[] map(pair f(pair), pair[] a); -object[] map(object f(object), object[] a); +Legend[] map(Legend f(Legend), Legend[] a); string[] map(string f(string), string[] a); +Label[] map(Label f(Label), Label[] a); void()()[] map(void f()()(void()()), void()()[] a); pair[][] map(pair[] f(pair[]), pair[][] a); real[] map(real f(real), real[] a); -marker[] map(marker f(marker), marker[] a); -picture[] map(picture f(picture), picture[] a); +object[] map(object f(object), object[] a); int[] map(int f(int), int[] a); string[][] map(string[] f(string[]), string[][] a); +picture[] map(picture f(picture), picture[] a); bool[] map(bool f(bool), bool[] a); path[] map(path f(path), path[] a); real[][] map(real[] f(real[]), real[][] a); +marker[] map(marker f(marker), marker[] a); guide[] map(guide f(guide), guide[] a); path unstraighten(path p); path3 unstraighten(path3 p); @@ -609,16 +610,17 @@ int rfind(string s, string t, int pos=<default>); pair minratio(frame f); pair minratio(triple[][] p, pair b); pair minratio(path3 g); -string toplocation(); int[] sequence(int n); pen[][] sequence(pen[] f(int), int n); coord[] sequence(coord f(int), int n); +coord[] sequence(coord f(int), int n); object[] sequence(object f(int), int n); marker[] sequence(marker f(int), int n); -picture[] sequence(picture f(int), int n); +Legend[] sequence(Legend f(int), int n); int[] sequence(int f(int), int n); string[][] sequence(string[] f(int), int n); pair[] sequence(pair f(int), int n); +int[] sequence(int n, int m, int skip); guide[] sequence(guide f(int), int n); pen[] sequence(pen f(int), int n); void()()[] sequence(void f()()(int), int n); @@ -626,9 +628,8 @@ bool[] sequence(bool f(int), int n); string[] sequence(string f(int), int n); pair[][] sequence(pair[] f(int), int n); bool3[] sequence(bool3 f(int), int n); -coord[] sequence(coord f(int), int n); -Legend[] sequence(Legend f(int), int n); Label[] sequence(Label f(int), int n); +picture[] sequence(picture f(int), int n); real[][] sequence(real[] f(int), int n); real[] sequence(real f(int), int n); int[] sequence(int n, int m); @@ -705,23 +706,23 @@ slice cut(path p, path knife, int n); bool is3D(frame f); bool is3D(string format=<default>); void add(frame dest, frame src); +void add(picture pic=<default>, void d(frame f, transform t), bool exact=<default>); +void add(frame dest, frame src, filltype filltype, bool above=<default>); +void add(frame dest, frame src, bool group, filltype filltype=<default>, bool above=<default>); +void add(picture pic=<default>, void d(picture, real[][]), bool exact=<default>); +void add(frame dest, frame src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); +void add(picture dest=<default>, frame src, pair position=<default>, bool group=<default>, filltype filltype=<default>, bool above=<default>); +void add(picture src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); +void add(picture pic=<default>, Label L); +void add(frame f, transform t=<default>, Label L); void add(picture dest=<default>, frame src, pair position, pair align, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(frame dest, frame src, pair position, pair align, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture src, bool group=<default>, filltype filltype=<default>, bool above=<default>); -void add(picture pic=<default>, void d(frame f, transform t), bool exact=<default>); void add(picture pic=<default>, void d(frame f, real[][] t, picture pic, projection P), bool exact=<default>); -void add(picture pic=<default>, void d(picture, real[][]), bool exact=<default>); -void add(picture pic=<default>, Label L); +void add(picture pic=<default>, void d(picture, transform), bool exact=<default>); void add(picture dest, picture src, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture dest, picture src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); void add(picture dest=<default>, object F, pair position=<default>, bool group=<default>, filltype filltype=<default>, bool above=<default>); -void add(frame dest, frame src, filltype filltype, bool above=<default>); -void add(frame dest, frame src, bool group, filltype filltype=<default>, bool above=<default>); -void add(frame dest, frame src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); -void add(picture dest=<default>, frame src, pair position=<default>, bool group=<default>, filltype filltype=<default>, bool above=<default>); -void add(picture pic=<default>, void d(picture, transform), bool exact=<default>); -void add(frame f, transform t=<default>, Label L); -void add(picture src, pair position, bool group=<default>, filltype filltype=<default>, bool above=<default>); plain plain; void purge(int divisor=<default>); int Round(real x); @@ -729,8 +730,8 @@ real sqrt(real x); real[] sqrt(real[] a); pair sqrt(explicit pair z); string[] spinner; -real[] times(path p, real x); -real[] times(path p, explicit pair z); +real[] times(path p, real x, real fuzz=<default>); +real[] times(path p, explicit pair z, real fuzz=<default>); void drawbeziertriangle(frame f, triple[][] p, triple center, bool straight, pen[] p, real opacity, real shininess, real metallic, real fresnel0, pen[] colors, int interaction, int digits, bool primitive=<default>); void Draw(picture pic=<default>, path g, pen p=<default>); filltype Draw; @@ -741,18 +742,17 @@ plain_scaling plain_scaling; string file(string s); plain_bounds plain_bounds; string outprefix(string prefix=<default>); -object object(Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); -object object(frame f); object object(Label L); +object object(frame f); +object object(Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); file stdin; void()()[] array(int n, void value()(), int depth=<default>); bool[] array(int n, bool value, int depth=<default>); string[] array(int n, string value, int depth=<default>); pair[][] array(int n, pair[] value, int depth=<default>); bool3[] array(int n, bool3 value, int depth=<default>); -coord[] array(int n, coord value, int depth=<default>); -Legend[] array(int n, Legend value, int depth=<default>); Label[] array(int n, Label value, int depth=<default>); +picture[] array(int n, picture value, int depth=<default>); real[][] array(int n, real[] value, int depth=<default>); real[] array(int n, real value, int depth=<default>); triple[] array(int n, triple value, int depth=<default>); @@ -760,9 +760,10 @@ path[] array(int n, path value, int depth=<default>); frame[] array(int n, frame value, int depth=<default>); pen[][] array(int n, pen[] value, int depth=<default>); coord[] array(int n, coord value, int depth=<default>); +coord[] array(int n, coord value, int depth=<default>); object[] array(int n, object value, int depth=<default>); marker[] array(int n, marker value, int depth=<default>); -picture[] array(int n, picture value, int depth=<default>); +Legend[] array(int n, Legend value, int depth=<default>); int[] array(int n, int value, int depth=<default>); string[][] array(int n, string[] value, int depth=<default>); pair[] array(int n, pair value, int depth=<default>); @@ -808,20 +809,20 @@ pen palemagenta; void draw(frame f, triple[][] p, triple center, bool straight, pen[] p, real opacity, real shininess, real metallic, real fresnel0, pen[] colors, int interaction, int digits, bool primitive=<default>); void draw(frame f, triple[] p, real[] knot, real[] weights=<default>, pen p); void draw(frame f, triple[][] p, real[] uknot, real[] vknot, real[][] weights=<default>, pen[] p, real opacity, real shininess, real metallic, real fresnel0, pen[] colors); -void draw(frame f, triple[] v, int[][] vi, triple[] n, int[][] ni, pen[] p, real opacity, real shininess, real metallic, real fresnel0, pen[] c=<default>, int[][] ci=<default>); +void draw(frame f, triple[] v, int[][] vi, triple center=<default>, triple[] n, int[][] ni, pen[] p, real opacity, real shininess, real metallic, real fresnel0, pen[] c=<default>, int[][] ci=<default>, int interaction); void draw(picture pic=<default>, path[] g, pen fillrule=<default>, pen[] p); -object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), pair position, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); +object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); void draw(frame f, explicit path[] g, pen p=<default>); -void draw(picture pic=<default>, guide[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); -void draw(pair origin, picture pic=<default>, guide[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); +void draw(frame f, path g, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))); void draw(picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); void draw(pair origin, picture pic=<default>, explicit path[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); -object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); -void draw(frame f, guide[] g, pen p=<default>); -void draw(frame f, path g, pen p=<default>); +object draw(picture pic=<default>, Label L, path e(frame dest, frame src=<default>, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>), pair position, real xmargin=<default>, real ymargin=<default>, pen p=<default>, filltype filltype=<default>, bool above=<default>); void draw(picture pic=<default>, Label L=<default>, path g, align align=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool bar(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, Label legend=<default>, marker marker=<default>); void draw(pair origin, picture pic=<default>, Label L=<default>, path g, align align=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, bool bar(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, Label legend=<default>, marker marker=<default>); -void draw(frame f, path g, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))); +void draw(frame f, guide[] g, pen p=<default>); +void draw(frame f, path g, pen p=<default>); +void draw(picture pic=<default>, guide[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); +void draw(pair origin, picture pic=<default>, guide[] g, pen p=<default>, Label legend=<default>, marker marker=<default>); int mantissaBits; real identity(real x); real[] identity(real[] a); @@ -835,6 +836,7 @@ string pattern(pen p); transform invert; transform inverse(transform t); real[][] inverse(real[][] a); +int[] MarkFillable; pair unit(pair z); triple unit(triple v); triple min3(frame f); @@ -884,11 +886,11 @@ void write(file file=<default>, string s=<default>, guide x, void suffix(file)=< void write(file file=<default>, string s=<default>, pen x, void suffix(file)=<default> ... pen[]); void write(file file, string s=<default>, explicit guide[] x, void suffix(file)=<default>); void write(string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>); +void write(pairOrTriple a); void write(string s=<default>, explicit path[] x, void suffix(file)=<default>); void write(file file, void suffix(file)=<default>); void write(file file=<default>, string s=<default>, pen[] p); void write(void suffix(file)=<default>); -void write(pairOrTriple a); void write(file file, string s=<default>, explicit path[] x, void suffix(file)=<default>); void write(file file=<default>, align align, void suffix(file)=<default>); void write(file file, string s=<default>, cputime c, string format=<default>, void suffix(file)=<default>); @@ -947,22 +949,22 @@ pen dotted; string blend(pen p); arrowhead HookHead; arrowhead HookHead(real dir=<default>, real barb=<default>); -marker[] concat(... marker[][]); -picture[] concat(... picture[][]); +object[] concat(... object[][]); real[] concat(... real[][]); +Label[] concat(... Label[][]); pair[] concat(... pair[][]); -object[] concat(... object[][]); -pen[] concat(... pen[][]); -coord[] concat(... coord[][]); Legend[] concat(... Legend[][]); -Label[] concat(... Label[][]); +pen[] concat(... pen[][]); path[] concat(... path[][]); coord[] concat(... coord[][]); +coord[] concat(... coord[][]); int[] concat(... int[][]); void()()[] concat(... void()()[][]); bool3[] concat(... bool3[][]); string[] concat(... string[][]); +marker[] concat(... marker[][]); triple[] concat(... triple[][]); +picture[] concat(... picture[][]); frame[] concat(... frame[][]); guide[] concat(... guide[][]); bool[] concat(... bool[][]); @@ -972,69 +974,69 @@ real[] log1p(real[] a); real infinity; bool alias(pair[][] a, pair[][] b); bool alias(guide[] a, guide[] b); -bool alias(marginT a, marginT b); +bool alias(filltype a, filltype b); bool alias(coord[] a, coord[] b); -bool alias(light a, light b); -bool alias(align a, align b); -bool alias(processtime a, processtime b); +bool alias(coord[] a, coord[] b); +bool alias(coords3 a, coords3 b); +bool alias(marker a, marker b); bool alias(pair[] a, pair[] b); bool alias(scaling a, scaling b); -bool alias(coord a, coord b); -bool alias(coords3 a, coords3 b); -bool alias(Legend a, Legend b); -bool alias(Label a, Label b); +bool alias(scaling a, scaling b); +bool alias(ScaleT a, ScaleT b); +bool alias(side a, side b); +bool alias(arrowhead a, arrowhead b); +bool alias(picture[] a, picture[] b); bool alias(int[] a, int[] b); bool alias(string[][] a, string[][] b); bool alias(slice a, slice b); -bool alias(freezableBounds a, freezableBounds b); -bool alias(transformation a, transformation b); -bool alias(picture a, picture b); -bool alias(object[] a, object[] b); -bool alias(marker a, marker b); +bool alias(simplex a, simplex b); +bool alias(projection a, projection b); +bool alias(pairOrTriple a, pairOrTriple b); +bool alias(object a, object b); +bool alias(Legend[] a, Legend[] b); bool alias(real[][] a, real[][] b); bool alias(bool3 a, bool3 b); bool alias(bool3[] a, bool3[] b); +bool alias(bounds a, bounds b); bool alias(scaleT a, scaleT b); -bool alias(autoscaleT a, autoscaleT b); -bool alias(side a, side b); +bool alias(processtime a, processtime b); bool alias(cputime a, cputime b); bool alias(string[] a, string[] b); bool alias(frame[] a, frame[] b); bool alias(coords2 a, coords2 b); -bool alias(scaling a, scaling b); -bool alias(node a, node b); -bool alias(object a, object b); -bool alias(marker[] a, marker[] b); -bool alias(picture[] a, picture[] b); +bool alias(coords2 a, coords2 b); +bool alias(Legend a, Legend b); +bool alias(position a, position b); +bool alias(object[] a, object[] b); bool alias(bool[] a, bool[] b); bool alias(void()()[] a, void()()[] b); bool alias(pen[][] a, pen[][] b); -bool alias(filltype a, filltype b); -bool alias(simplex a, simplex b); -bool alias(coord[] a, coord[] b); -bool alias(projection a, projection b); -bool alias(Legend[] a, Legend[] b); -bool alias(Label[] a, Label[] b); -bool alias(arrowhead a, arrowhead b); +bool alias(marginT a, marginT b); +bool alias(light a, light b); +bool alias(picture a, picture b); bool alias(path[] a, path[] b); bool alias(triple[] a, triple[] b); bool alias(coord a, coord b); -bool alias(bounds a, bounds b); -bool alias(ScaleT a, ScaleT b); -bool alias(position a, position b); +bool alias(coord a, coord b); +bool alias(autoscaleT a, autoscaleT b); +bool alias(align a, align b); +bool alias(marker[] a, marker[] b); bool alias(real[] a, real[] b); bool alias(pen[] a, pen[] b); bool alias(hsv a, hsv b); -bool alias(coords2 a, coords2 b); -bool alias(pairOrTriple a, pairOrTriple b); +bool alias(freezableBounds a, freezableBounds b); +bool alias(transformation a, transformation b); +bool alias(node a, node b); +bool alias(Label a, Label b); +bool alias(Label[] a, Label[] b); real pi; int getint(string name=<default>, int default=<default>, string prompt=<default>, bool store=<default>); int bitreverse(int a, int bits); bool IgnoreAspect; void postscript(frame f, string s); void postscript(frame f, string s, pair min, pair max); -void postscript(picture pic=<default>, string s, pair min, pair max); void postscript(picture pic=<default>, string s); +void postscript(picture pic=<default>, string s, pair min, pair max); transform slant(real s); void breakpoint(code s=<default>); void breakpoints(); @@ -1047,6 +1049,7 @@ real gamma(real x); real pow10(real x); real[] pow10(real[] a); real[][] AtA(real[][] a); +real byteinv(int x); real bp; int[] sort(int[] a); int[][] sort(int[][] a); @@ -1055,9 +1058,10 @@ real[][] sort(real[][] a); string[] sort(string[] a); string[][] sort(string[][] a); coord[] sort(coord[] a, bool less(coord, coord), bool stable=<default>); +coord[] sort(coord[] a, bool less(coord, coord), bool stable=<default>); object[] sort(object[] a, bool less(object, object), bool stable=<default>); marker[] sort(marker[] a, bool less(marker, marker), bool stable=<default>); -picture[] sort(picture[] a, bool less(picture, picture), bool stable=<default>); +Legend[] sort(Legend[] a, bool less(Legend, Legend), bool stable=<default>); path[] sort(path[] a, bool less(path, path), bool stable=<default>); pen[][] sort(pen[][] a, bool less(pen[], pen[]), bool stable=<default>); pair[][] sort(pair[][] a, bool less(pair[], pair[]), bool stable=<default>); @@ -1066,9 +1070,8 @@ bool[] sort(bool[] a, bool less(bool, bool), bool stable=<default>); void()()[] sort(void()()[] a, bool less(void()(), void()()), bool stable=<default>); frame[] sort(frame[] a, bool less(frame, frame), bool stable=<default>); bool3[] sort(bool3[] a, bool less(bool3, bool3), bool stable=<default>); -coord[] sort(coord[] a, bool less(coord, coord), bool stable=<default>); -Legend[] sort(Legend[] a, bool less(Legend, Legend), bool stable=<default>); Label[] sort(Label[] a, bool less(Label, Label), bool stable=<default>); +picture[] sort(picture[] a, bool less(picture, picture), bool stable=<default>); int[] sort(int[] a, bool less(int, int), bool stable=<default>); string[][] sort(string[][] a, bool less(string[], string[]), bool stable=<default>); real[] sort(real[] a, bool less(real, real), bool stable=<default>); @@ -1086,11 +1089,11 @@ void latticeshade(picture pic=<default>, path[] g, bool stroke=<default>, pen fi pair[] pairs(real[] x, real[] y); void eval(code s, bool embedded=<default>); void eval(string s, bool embedded=<default>); -bool Arrow(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, position position=<default>); bool Arrow(picture, path, pen, marginT(path, pen)); +bool Arrow(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, position position=<default>); void drawTube(frame f, triple[] g, real width, pen[] p, real opacity, real shininess, real metallic, real fresnel0, triple min, triple max, bool core=<default>); -bool Arrows(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>); bool Arrows(picture, path, pen, marginT(path, pen)); +bool Arrows(picture, path, pen, marginT(path, pen))(arrowhead arrowhead=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>); int tell(file f); pen Yellow; pair up; @@ -1116,9 +1119,9 @@ pen[] mean(pen[][] palette, real opacity(real[])=<default>); string mktemp(string s); void sleep(int seconds); void drawstrokepath(picture pic=<default>, path g, pen strokepen, pen p=<default>); +void unitsize(picture pic=<default>, real x, real y=<default>, real z=<default>); void arrow(picture pic=<default>, Label L=<default>, pair b, pair dir, real length=<default>, align align=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>); picture arrow(arrowhead arrowhead=<default>, path g, pen p=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, position position=<default>, bool forwards=<default>, marginT margin(path, pen)=<default>, bool center=<default>); -void unitsize(picture pic=<default>, real x, real y=<default>, real z=<default>); picture arrow2(arrowhead arrowhead=<default>, path g, pen p=<default>, real size=<default>, real angle=<default>, filltype filltype=<default>, marginT margin(path, pen)=<default>); path unitsquare; real arrowdir; @@ -1197,6 +1200,7 @@ pair project(triple v, real[][] t); bool prc(string format=<default>); projection projection(triple camera, triple up=<default>, triple target=<default>, triple normal=<default>, real zoom=<default>, real angle=<default>, pair viewportshift=<default>, bool showtarget=<default>, bool autoadjust=<default>, bool center=<default>, transformation projector(triple camera, triple up, triple target)); void endl(file file); +path diamond; marginT TrueMargin(path, pen)(real begin, real end=<default>); pair bezier(pair a, pair b, pair c, pair d, real t); triple bezier(triple a, triple b, triple c, triple d, real t); @@ -1292,10 +1296,10 @@ triple[] operator +(triple[] a); pen operator +(pen a, pen b); transform operator +(transform a, transform b); pen operator +(pen p, real w); +marginT operator +(path, pen)(marginT ma(path, pen), marginT mb(path, pen)); pen[] operator +(pen a, pen[] b); pen operator +(real w, pen p); string operator +(... string[] a); -marginT operator +(path, pen)(marginT ma(path, pen), marginT mb(path, pen)); pen[] operator +(pen[] a, pen b); int operator -(int a, int b); int[] operator -(int a, int[] b); @@ -1329,6 +1333,7 @@ triple[][] operator -(triple[][] a, triple[][] b); triple operator -(triple a); triple[] operator -(triple[] a); triple[][] operator -(triple[][] a); +bool primitive(); int operator *(int a, int b); int[] operator *(int a, int[] b); int[] operator *(int[] a, int b); @@ -1368,15 +1373,15 @@ triple operator *(real[][] t, triple v); triple operator *(real x, triple v); triple operator *(triple v, real x); path3 operator *(real[][] t, path3 g); -side operator *(real x, side s); -Label operator *(real[][] t, Label L); picture operator *(transform t, picture orig); object operator *(transform t, explicit object F); -path[] operator *(transform t, explicit path[] p); Label operator *(transform t, Label L); +path[] operator *(transform t, explicit path[] p); pair[] operator *(transform t, pair[] z); -bounds operator *(transform t, bounds b); picture operator *(real[][] t, picture orig); +bounds operator *(transform t, bounds b); +side operator *(real x, side s); +Label operator *(real[][] t, Label L); bool operator init(); int operator init(); real operator init(); @@ -1390,38 +1395,38 @@ path3 operator init(); pen operator init(); frame operator init(); file operator init(); +filltype operator init(); +coords3 operator init(); +marker operator init(); marginT operator init(); light operator init(); -align operator init(); -processtime operator init(); -filltype operator init(); +picture operator init(); +slice operator init(); simplex operator init(); projection operator init(); -arrowhead operator init(); -slice operator init(); -transformation operator init(); -picture operator init(); -marker operator init(); +pairOrTriple operator init(); +object operator init(); hsv operator init(); +transformation operator init(); +node operator init(); +Label operator init(); coords2 operator init(); -pairOrTriple operator init(); coords2 operator init(); +Legend operator init(); +position operator init(); scaling operator init(); -node operator init(); -object operator init(); scaling operator init(); +ScaleT operator init(); +side operator init(); +arrowhead operator init(); coord operator init(); -coords3 operator init(); -Legend operator init(); -Label operator init(); coord operator init(); -bounds operator init(); -ScaleT operator init(); -position operator init(); +autoscaleT operator init(); +align operator init(); bool3 operator init(); +bounds operator init(); scaleT operator init(); -autoscaleT operator init(); -side operator init(); +processtime operator init(); cputime operator init(); real operator cast(int); pair operator cast(int); @@ -1464,33 +1469,33 @@ string[][][] operator cast(file); guide operator cast(cycleToken tok); guide operator cast(curlSpecifier spec); guide operator cast(tensionSpecifier t); -align operator cast(side side); guide[] operator cast(path[] g); -frame operator cast(object F); -hsv operator cast(pen p); -bool3[] operator cast(bool[] b); -position operator cast(pair x); -object operator cast(Label L); -Label operator cast(object F); pair operator cast(position P); +hsv operator cast(pen p); object operator cast(frame f); +bool3[] operator cast(bool[] b); +align operator cast(pair dir); guide[] operator cast(pair[] z); +align operator cast(triple dir); path[] operator cast(guide[] g); bool operator cast(bool3 b); -align operator cast(pair dir); path[] operator cast(guide g); +align operator cast(side side); +position operator cast(int x); +object operator cast(string s); path[] operator cast(pair[] z); -align operator cast(triple dir); path[] operator cast(path p); bool[] operator cast(bool3[] b); -bool3 operator cast(bool b); -position operator cast(int x); -object operator cast(string s); +position operator cast(real x); +Label operator cast(string s); +object operator cast(Label L); +Label operator cast(object F); pair operator cast(pairOrTriple a); triple operator cast(pairOrTriple a); +frame operator cast(object F); +bool3 operator cast(bool b); pen operator cast(hsv hsv); -position operator cast(real x); -Label operator cast(string s); +position operator cast(pair x); pen deepred; bool error(file f); string operator ecast(int); @@ -1595,41 +1600,41 @@ bool operator ==(file a, file b); bool operator ==(path a, path b); bool operator ==(path3 a, path3 b); bool operator ==(bool3 a, bool3 b); +bool operator ==(bounds a, bounds b); bool operator ==(scaleT a, scaleT b); -bool operator ==(autoscaleT a, autoscaleT b); -bool operator ==(side a, side b); +bool operator ==(processtime a, processtime b); bool operator ==(cputime a, cputime b); bool operator ==(coords2 a, coords2 b); -bool operator ==(scaling a, scaling b); -bool operator ==(node a, node b); -bool operator ==(object a, object b); -bool operator ==(filltype a, filltype b); -bool operator ==(simplex a, simplex b); -bool operator ==(projection a, projection b); -bool operator ==(arrowhead a, arrowhead b); -bool operator ==(coord a, coord b); -bool operator ==(bounds a, bounds b); -bool operator ==(ScaleT a, ScaleT b); -bool operator ==(position a, position b); -bool operator ==(hsv a, hsv b); bool operator ==(coords2 a, coords2 b); -bool operator ==(pairOrTriple a, pairOrTriple b); -bool operator ==(bool3 a, bool b); +bool operator ==(Legend a, Legend b); +bool operator ==(position a, position b); bool operator ==(marginT a, marginT b); bool operator ==(light a, light b); -bool operator ==(align a, align b); -bool operator ==(processtime a, processtime b); -bool operator ==(scaling a, scaling b); +bool operator ==(picture a, picture b); bool operator ==(coord a, coord b); -bool operator ==(coords3 a, coords3 b); -bool operator ==(Legend a, Legend b); -bool operator ==(Label a, Label b); -bool operator ==(bool a, bool3 b); -bool operator ==(slice a, slice b); +bool operator ==(coord a, coord b); +bool operator ==(autoscaleT a, autoscaleT b); +bool operator ==(align a, align b); +bool operator ==(hsv a, hsv b); bool operator ==(freezableBounds a, freezableBounds b); bool operator ==(transformation a, transformation b); -bool operator ==(picture a, picture b); +bool operator ==(node a, node b); +bool operator ==(Label a, Label b); +bool operator ==(bool3 a, bool b); +bool operator ==(filltype a, filltype b); +bool operator ==(coords3 a, coords3 b); bool operator ==(marker a, marker b); +bool operator ==(scaling a, scaling b); +bool operator ==(scaling a, scaling b); +bool operator ==(ScaleT a, ScaleT b); +bool operator ==(side a, side b); +bool operator ==(arrowhead a, arrowhead b); +bool operator ==(bool a, bool3 b); +bool operator ==(slice a, slice b); +bool operator ==(simplex a, simplex b); +bool operator ==(projection a, projection b); +bool operator ==(pairOrTriple a, pairOrTriple b); +bool operator ==(object a, object b); bool operator !=(bool a, bool b); bool[] operator !=(bool a, bool[] b); bool[] operator !=(bool[] a, bool b); @@ -1667,41 +1672,41 @@ bool operator !=(file a, file b); bool operator !=(path a, path b); bool operator !=(path3 a, path3 b); bool operator !=(bool3 a, bool3 b); +bool operator !=(bounds a, bounds b); bool operator !=(scaleT a, scaleT b); -bool operator !=(autoscaleT a, autoscaleT b); -bool operator !=(side a, side b); +bool operator !=(processtime a, processtime b); bool operator !=(cputime a, cputime b); bool operator !=(coords2 a, coords2 b); -bool operator !=(scaling a, scaling b); -bool operator !=(node a, node b); -bool operator !=(object a, object b); -bool operator !=(filltype a, filltype b); -bool operator !=(simplex a, simplex b); -bool operator !=(projection a, projection b); -bool operator !=(arrowhead a, arrowhead b); -bool operator !=(coord a, coord b); -bool operator !=(bounds a, bounds b); -bool operator !=(ScaleT a, ScaleT b); -bool operator !=(position a, position b); -bool operator !=(hsv a, hsv b); bool operator !=(coords2 a, coords2 b); -bool operator !=(pairOrTriple a, pairOrTriple b); -bool operator !=(bool3 a, bool b); +bool operator !=(Legend a, Legend b); +bool operator !=(position a, position b); bool operator !=(marginT a, marginT b); bool operator !=(light a, light b); -bool operator !=(align a, align b); -bool operator !=(processtime a, processtime b); -bool operator !=(scaling a, scaling b); +bool operator !=(picture a, picture b); bool operator !=(coord a, coord b); -bool operator !=(coords3 a, coords3 b); -bool operator !=(Legend a, Legend b); -bool operator !=(Label a, Label b); -bool operator !=(bool a, bool3 b); -bool operator !=(slice a, slice b); +bool operator !=(coord a, coord b); +bool operator !=(autoscaleT a, autoscaleT b); +bool operator !=(align a, align b); +bool operator !=(hsv a, hsv b); bool operator !=(freezableBounds a, freezableBounds b); bool operator !=(transformation a, transformation b); -bool operator !=(picture a, picture b); +bool operator !=(node a, node b); +bool operator !=(Label a, Label b); +bool operator !=(bool3 a, bool b); +bool operator !=(filltype a, filltype b); +bool operator !=(coords3 a, coords3 b); bool operator !=(marker a, marker b); +bool operator !=(scaling a, scaling b); +bool operator !=(scaling a, scaling b); +bool operator !=(ScaleT a, ScaleT b); +bool operator !=(side a, side b); +bool operator !=(arrowhead a, arrowhead b); +bool operator !=(bool a, bool3 b); +bool operator !=(slice a, slice b); +bool operator !=(simplex a, simplex b); +bool operator !=(projection a, projection b); +bool operator !=(pairOrTriple a, pairOrTriple b); +bool operator !=(object a, object b); bool operator <(int a, int b); bool[] operator <(int a, int[] b); bool[] operator <(int[] a, int b); @@ -1848,7 +1853,6 @@ real dot(real[] a, real[] b); pair dot(pair[] a, pair[] b); real dot(explicit pair z, explicit pair w); real dot(triple u, triple v); -void dot(picture pic=<default>, Label[] L=<default>, explicit path g, align align=<default>, string format=<default>, pen p=<default>, filltype filltype=<default>); marker dot(pen p=<default>, filltype filltype=<default>); void dot(picture pic=<default>, pair z, pen p=<default>, filltype filltype=<default>); void dot(frame f, pair z, pen p=<default>, filltype filltype=<default>); @@ -1857,6 +1861,7 @@ void dot(picture pic=<default>, Label[] L=<default>, pair[] z, align align=<defa void dot(picture pic=<default>, path[] g, pen p=<default>, filltype filltype=<default>); marker dot; void dot(picture pic=<default>, Label L, pair z, align align=<default>, string format=<default>, pen p=<default>, filltype filltype=<default>); +void dot(picture pic=<default>, Label[] L=<default>, explicit path g, align align=<default>, string format=<default>, pen p=<default>, filltype filltype=<default>); void list(string s, bool imports=<default>); pair NNW; string phantom(string s); @@ -1965,16 +1970,16 @@ real braceinnerangle; real braceouterangle; void tex(frame f, string s); void tex(frame f, string s, pair min, pair max); -void tex(picture pic=<default>, string s, pair min, pair max); void tex(picture pic=<default>, string s); +void tex(picture pic=<default>, string s, pair min, pair max); real bracedefaultratio; bool prconly(string format=<default>); pen Black; triple size3(frame f); void size3(picture pic=<default>, real x, real y=<default>, real z=<default>, bool keepAspect=<default>); bool eof(file f); -frame dotframe(pen p=<default>, filltype filltype=<default>); frame dotframe; +frame dotframe(pen p=<default>, filltype filltype=<default>); real realMax; pair NE; real realMin; @@ -1989,7 +1994,6 @@ pair[][] fft(pair[][] a, int sign=<default>); pair[][][] fft(pair[][][] a, int sign=<default>); pair SE; pen nobasealign; -sCAD operator init(); real animationdelay; animation operator init(); frame NoBox(frame f); @@ -2036,6 +2040,7 @@ bsp operator init(); picture operator cast(face f); face operator cast(path3 p); void add(picture pic=<default>, face[] faces, projection P=<default>); +sCAD operator init(); list_data Set2; list_data YlOrBr; list_data YlGn; @@ -2108,6 +2113,15 @@ list_data Paired; seg_data jet; seg_data summer; list_data RdYlBu; +surface surface(vertex[][] g); +weighted operator init(); +bucket operator init(); +vertex operator init(); +object operator init(); +vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>); +vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>); +vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>); +real eps; segment case1(pair p0, pair p1, int edge); void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen[] p); void draw(picture pic=<default>, Label[] L=<default>, guide[][] g, pen p=<default>); @@ -2127,15 +2141,6 @@ guide[][] contour(picture pic=<default>, real f(real, real), pair a, pair b, rea guide[][] contour(picture pic=<default>, real f(pair), pair a, pair b, real[] c, int nx=<default>, int ny=<default>, guide join(... guide[])=<default>); guide[][] contour(picture pic=<default>, pair[] z, real[] f, real[] c, guide join(... guide[])=<default>); real eps; -surface surface(vertex[][] g); -weighted operator init(); -bucket operator init(); -vertex operator init(); -object operator init(); -vertex[][] contour3(triple[][][] v, real[][][] f, real[][][] midpoint=<default>, projection P=<default>); -vertex[][] contour3(real[][][] f, real[][][] midpoint=<default>, triple a, triple b, projection P=<default>); -vertex[][] contour3(real f(real, real, real), triple a, triple b, int nx=<default>, int ny=<default>, int nz=<default>, projection P=<default>); -real eps; void draw(TreeNode root, pair pos); real treeNodeStep; void drawAll(TreeNode node, frame f); @@ -2561,8 +2566,8 @@ line complementary(explicit line l); line[] complementary(explicit segment s); arc complementary(arc a); point ppoint(arc a, real x); -bool between(point M, point O, point N); path fromFocus(conic co, real angle1, real angle2, int n, bool direction); +bool between(point M, point O, point N); bool sameside(point M, point N, point O); bool sameside(point M, point P, line l); point[] sameside(point M, line l1, line l2); @@ -2584,6 +2589,9 @@ circle circle(segment s); circle circle(point A, point B, point C); circle circle(triangle t); circle circle(inversion i); +segment segment(point A, point B); +segment segment(line l); +segment segment(explicit side side); point angpoint(conic co, real angle); point angpoint(explicit circle c, real x); point angpoint(explicit ellipse el, real x, path polarconicroutine(conic co, real angle1, real angle2, int n, bool direction)=<default>); @@ -2800,9 +2808,6 @@ real degrees(vector v, coordsys R=<default>, bool warn=<default>); real degrees(line l, coordsys R=<default>); real degrees(line l1, line l2); real degrees(arc a); -segment segment(point A, point B); -segment segment(line l); -segment segment(explicit side side); real linemargin; real linemargin(); line Oy(coordsys R=<default>); @@ -2885,10 +2890,10 @@ triangle tangential(triangle t); triangle pedal(triangle t, point M); line pedal(side side, point M); string massformat(string format=<default>, string s, mass M); +int relativesystem; triangle cevian(triangle t, point P); point cevian(side side, point P); line cevian(vertex V, point P); -int relativesystem; void drawline(picture pic=<default>, triangle t, pen p=<default>); void addMargins(picture pic=<default>, real lmargin=<default>, real bmargin=<default>, real rmargin=<default>, real tmargin=<default>, bool rigid=<default>, bool allObject=<default>); triangle medial(triangle t); @@ -2909,6 +2914,127 @@ abscissa curabscissa(ellipse el, point M); abscissa curabscissa(parabola p, point M); abscissa curabscissa(conic co, point M); abscissa curabscissa(arc a, point M); +locateT operator init(); +void Straight(flatguide3)(... void(flatguide3)[]); +void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[])); +void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real)); +void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); +void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); +triple polar(real r, real theta, real phi); +void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); +bool uperiodic(real[][] a); +bool uperiodic(triple[][] a); +bool vperiodic(real[][] a); +bool vperiodic(triple[][] a); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); +void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); +void Bounds(picture, axisT); +void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); +void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); +void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void XZZero(picture, axisT); +void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void YZZero(picture, axisT); +surface surface(picture pic=<default>, triple[][] f, bool[][] cond=<default>); +surface surface(picture pic=<default>, real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +surface surface(picture pic=<default>, real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +surface surface(picture pic=<default>, real[][] f, pair a, pair b, bool[][] cond=<default>); +surface surface(picture pic=<default>, triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>); +surface surface(picture pic=<default>, triple f(pair z), real[] u, real[] v, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); +surface surface(picture pic=<default>, triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); +surface surface(picture pic=<default>, real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>); +surface surface(picture pic=<default>, real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>); +void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>); +triple Dir(real)(triple dir); +void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); +void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); +void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); +triple tickMin3(picture pic); +triple tickMax3(picture pic); +triple Scale(picture pic=<default>, triple v); +triple[][] Scale(picture pic=<default>, triple[][] P); +real ScaleX(picture pic=<default>, real x); +real ScaleY(picture pic=<default>, real y); +real ScaleZ(picture pic=<default>, real z); +real[][] ScaleZ(picture pic=<default>, real[][] P); +picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); +path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void Spline(flatguide3)(... void(flatguide3)[]); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); +void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); +void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); +void label(picture pic, Label L, triple v, real x, align align, string format, pen p); +void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); +void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); +void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); +void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); +void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); +void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>); +void autoscale3(picture pic=<default>, void axis(picture, axisT)); +void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>); +void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>); +void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); +void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>); +void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); +triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P); +real xtrans(real[][] t, real x); +real ytrans(real[][] t, real y); +real ztrans(real[][] t, real z); +ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real)); +triple ticklabelshift(triple align, pen p=<default>); +path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>); +path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>); +path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>); +void limits(picture pic=<default>, triple min, triple max); +void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>); +void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>); +void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>); +void XYZero(picture, axisT); +void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); +void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>); +void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>); +surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); +real[][][] bispline(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); +real[][][] bispline0(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); +path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); +real[] uniform(real T(real x), real Tinv(real x), real a, real b, int n); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); +void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); string DefaultFormat(real); string DefaultLogFormat(real)(int base); string DefaultLogFormat(real); @@ -2924,6 +3050,7 @@ guide graph(picture pic=<default>, pair[] z, guide join(... guide[])=<default>); guide[] graph(picture pic=<default>, pair[] z, bool3[] cond, guide join(... guide[])=<default>); guide graph(picture pic=<default>, real[] x, real[] y, guide join(... guide[])=<default>); guide[] graph(picture pic=<default>, real[] x, real[] y, bool3[] cond, guide join(... guide[])=<default>); +guide graphwithderiv(pair f(real), pair fprime(real), real a, real b, int n=<default>); scientific scientific(real x); void Left(picture, axisT)(bool extend=<default>); void Left(picture, axisT); @@ -2960,11 +3087,11 @@ void labelx(picture pic=<default>, Label L, string format=<default>, explicit pe path Arc(pair c, real r, real angle1, real angle2, bool direction, int n=<default>); path Arc(pair c, real r, real angle1, real angle2, int n=<default>); path Arc(pair c, explicit pair z1, explicit pair z2, bool direction=<default>, int n=<default>); +pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); +void labelaxis(frame f, transform T, Label L, path g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); void labely(picture pic=<default>, Label L=<default>, explicit pair z, align align=<default>, string format=<default>, pen p=<default>); void labely(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); void labely(picture pic=<default>, Label L, string format=<default>, explicit pen p=<default>); -pair labeltick(frame d, transform T, path g, ticklocate locate, real val, pair side, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); -void labelaxis(frame f, transform T, Label L, path g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); void xtick(picture pic=<default>, explicit pair z, pair dir=<default>, real size=<default>, pen p=<default>); void xtick(picture pic=<default>, real x, pair dir=<default>, real size=<default>, pen p=<default>); void xtick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); @@ -2975,16 +3102,16 @@ void ytick(picture pic=<default>, Label L, explicit pair z, pair dir=<default>, void ytick(picture pic=<default>, Label L, real y, pair dir=<default>, string format=<default>, real size=<default>, pen p=<default>); picture secondaryX(picture primary=<default>, void f(picture)); picture secondaryY(picture primary=<default>, void f(picture)); -tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b); -tickvalues OmitTickInterval(tickvalues)(real a, real b); -tickvalues OmitTick(tickvalues)(... real[] x); Label Break; tickvalues Break(tickvalues)(real, real); scaleT Linear; scaleT Linear(bool automin=<default>, bool automax=<default>, real s=<default>, real intercept=<default>); pair tickMin(picture pic); pair tickMax(picture pic); +tickvalues OmitTickIntervals(tickvalues)(real[] a, real[] b); string autoformat(string format=<default>, real norm ... real[] a); +tickvalues OmitTickInterval(tickvalues)(real a, real b); +tickvalues OmitTick(tickvalues)(... real[] x); real linear(real)(real S(real x)=<default>, real Min, real Max); pair polar(real r, real theta); string Format(real)(string s=<default>); @@ -2993,8 +3120,6 @@ guide polargraph(picture pic=<default>, real[] r, real[] theta, guide join(... g void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); void LeftTicks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>); -tickvalues NoZero(tickvalues); -string NoZeroFormat(real); guide Hermite(... guide[])(real[] splinetype(real[], real[])); guide Hermite(... guide[]); path Circle(pair c, real r, int n=<default>); @@ -3012,16 +3137,14 @@ void yequals(picture pic=<default>, Label L=<default>, real y, bool extend=<defa pair Scale(picture pic=<default>, pair z); real ScaleX(picture pic=<default>, real x); real ScaleY(picture pic=<default>, real y); -void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); -void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); -void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); tickvalues generateticks(int sign, Label F=<default>, string ticklabel(real)=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, real Size=<default>, real size=<default>, transform T, pair side, path g, real limit, pen p, ticklocate locate, int[] divisor, bool opposite); -void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); +path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>); void checkconditionlength(int x, int y); real xtrans(transform t, real x); void Top(picture, axisT)(bool extend=<default>); void Top(picture, axisT); real ytrans(transform t, real y); +string NoZeroFormat(real); void scale(picture pic=<default>, scaleT x, scaleT y=<default>, scaleT z=<default>); void scale(picture pic=<default>, bool xautoscale=<default>, bool yautoscale=<default>, bool zautoscale=<default>); int[] divisors(int a, int b); @@ -3031,10 +3154,14 @@ ticklocate operator init(); locateT operator init(); tickvalues operator init(); axisT operator init(); +tickvalues NoZero(tickvalues); int Both; void axes(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, bool extend=<default>, pair min=<default>, pair max=<default>, pen p=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); string signedtrailingzero; -path[] segment(pair[] z, bool[] cond, guide join(... guide[])=<default>); +void xaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); +void yaxisAt(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool opposite=<default>); +void xaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>); +void yaxis(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(frame, transform, Label, pair, path, path, pen, bool(picture, path, pen, marginT(path, pen)), marginT(path, pen), ticklocate, int[], bool opposite=<default>)=<default>, bool arrow(picture, path, pen, marginT(path, pen))=<default>, marginT margin(path, pen)=<default>, bool above=<default>, bool autorotate=<default>); ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, pair dir(real)=<default>); pair ticklabelshift(pair align, pen p=<default>); pair zero(real); @@ -3068,127 +3195,6 @@ void autoscale(picture pic=<default>, void axis(picture, axisT)); guide Spline(... guide[]); void LeftRight(picture, axisT)(bool extend=<default>); void LeftRight(picture, axisT); -path3[] segment(triple[] v, bool[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -locateT operator init(); -void Straight(flatguide3)(... void(flatguide3)[]); -void graph(flatguide3)(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[])); -void(flatguide3)[] graph(triple F(real), real, real, int)(void join(flatguide3)(... void(flatguide3)[]), bool3 cond(real)); -void graph(flatguide3)(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, real x(real), real y(real), real z(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, triple v(real), real a, real b, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, triple v(real), real a, real b, int n=<default>, bool3 cond(real), void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, triple[] v, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, triple[] v, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, real[] x, real[] y, real[] z, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[] graph(picture pic=<default>, real[] x, real[] y, real[] z, bool3[] cond, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(triple F(path, real), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(triple F(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(picture pic=<default>, real f(pair), path p, int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -void graph(flatguide3)(real f(pair), path p, int n=<default>, real T(pair), void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[][] lift(real f(real x, real y), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); -void(flatguide3)[][] lift(real f(pair z), guide[][] g, void join(flatguide3)(... void(flatguide3)[])=<default>); -triple polar(real r, real theta, real phi); -void polargraph(flatguide3)(real r(real, real), real theta(real), real phi(real), int n=<default>, void join(flatguide3)(... void(flatguide3)[])=<default>); -bool uperiodic(real[][] a); -bool uperiodic(triple[][] a); -bool vperiodic(real[][] a); -bool vperiodic(triple[][] a); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void OutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void axis(picture pic=<default>, Label L=<default>, path3 g, path3 g2=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>), ticklocate locate, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, int[] divisor=<default>, bool above=<default>, bool opposite=<default>); -void Bounds(picture, axisT)(int type=<default>, int type2=<default>, triple align=<default>, bool extend=<default>); -void Bounds(picture, axisT); -void XZZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void XZZero(picture, axisT); -void YZZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void YZZero(picture, axisT); -void xaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void yaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void zaxis3At(picture pic=<default>, Label L=<default>, void axis(picture, axisT), real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>, bool opposite=<default>, bool opposite2=<default>, bool primary=<default>); -void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real xmin=<default>, real xmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real ymin=<default>, real ymax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, real zmin=<default>, real zmax=<default>, pen p=<default>, void ticks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, bool above=<default>); -surface surface(picture pic=<default>, triple[][] f, bool[][] cond=<default>); -surface surface(picture pic=<default>, real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -surface surface(picture pic=<default>, real[][] f, pair a, pair b, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -surface surface(picture pic=<default>, real[][] f, pair a, pair b, bool[][] cond=<default>); -surface surface(picture pic=<default>, triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool cond(pair z)=<default>); -surface surface(picture pic=<default>, triple f(pair z), real[] u, real[] v, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); -surface surface(picture pic=<default>, triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, real[](real[], real[])[] usplinetype, real[](real[], real[])[] vsplinetype=<default>, bool cond(pair z)=<default>); -surface surface(picture pic=<default>, real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, bool cond(pair z)=<default>); -surface surface(picture pic=<default>, real f(pair z), pair a, pair b, int nx=<default>, int ny=<default>, real[] xsplinetype(real[], real[]), real[] ysplinetype(real[], real[])=<default>, bool cond(pair z)=<default>); -void XYEquals(picture, axisT)(real x, real y, triple align=<default>, bool extend=<default>); -triple Dir(real)(triple dir); -void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen[] p, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -void draw(picture pic=<default>, Label[] L=<default>, void(flatguide3)[][] g, pen p=<default>, light light=<default>, string name=<default>, render render=<default>, interaction interaction=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks=<default>, real[] ticks=<default>, int N=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void Ticks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(int sign, Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -real maxlength(triple f(pair z), pair a, pair b, int nu, int nv); -void drawtick(picture pic, real[][] T, path3 g, path3 g2, ticklocate locate, real val, real Size, int sign, pen p, bool extend); -triple tickMin3(picture pic); -triple tickMax3(picture pic); -triple Scale(picture pic=<default>, triple v); -triple[][] Scale(picture pic=<default>, triple[][] P); -real ScaleX(picture pic=<default>, real x); -real ScaleY(picture pic=<default>, real y); -real ScaleZ(picture pic=<default>, real z); -real[][] ScaleZ(picture pic=<default>, real[][] P); -picture vectorfield(path3 vector(pair v), triple f(pair z), pair a, pair b, int nu=<default>, int nv=<default>, bool truesize=<default>, real maxlength=<default>, bool cond(pair z)=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>, string name=<default>, render render=<default>); -path3 Circle(triple c, real r, triple normal=<default>, int n=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void Spline(flatguide3)(... void(flatguide3)[]); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, tickvalues modify(tickvalues)=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(Label format=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, real[] Ticks, real[] ticks=<default>, real Size=<default>, real size=<default>, bool extend=<default>, pen pTick=<default>, pen ptick=<default>); -void InOutTicks(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); -void axes3(picture pic=<default>, Label xlabel=<default>, Label ylabel=<default>, Label zlabel=<default>, bool extend=<default>, triple min=<default>, triple max=<default>, pen p=<default>, bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, marginT3 margin(path3, pen)=<default>); -void label(picture pic, Label L, triple v, real x, align align, string format, pen p); -void labelx(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labely(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labeltick(picture pic, real[][] T, path3 g, ticklocate locate, real val, int sign, real Size, string ticklabel(real), Label F, real norm=<default>); -void labelaxis(picture pic, real[][] T, Label L, path3 g, ticklocate locate=<default>, int sign=<default>, bool ticklabels=<default>); -void labelx3(picture pic=<default>, Label L=<default>, real x, align align=<default>, string format=<default>, pen p=<default>); -void labely3(picture pic=<default>, Label L=<default>, real y, align align=<default>, string format=<default>, pen p=<default>); -void labelz(picture pic=<default>, Label L=<default>, triple v, align align=<default>, string format=<default>, pen p=<default>); -void labelz3(picture pic=<default>, Label L=<default>, real z, align align=<default>, string format=<default>, pen p=<default>); -void autoscale3(picture pic=<default>, void axis(picture, axisT)); -void xtick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void xtick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void ytick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void xtick3(picture pic=<default>, real x, triple dir=<default>, real size=<default>, pen p=<default>); -void xtick3(picture pic=<default>, Label L, real x, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ytick3(picture pic=<default>, real y, triple dir=<default>, real size=<default>, pen p=<default>); -void ytick3(picture pic=<default>, Label L, real y, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ztick(picture pic=<default>, triple v, triple dir=<default>, real size=<default>, pen p=<default>); -void ztick(picture pic=<default>, Label L, triple v, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -void ztick3(picture pic=<default>, real z, triple dir=<default>, real size=<default>, pen p=<default>); -void ztick3(picture pic=<default>, Label L, real z, triple dir=<default>, string format=<default>, real size=<default>, pen p=<default>); -triple defaultdir(triple X, triple Y, triple Z, bool opposite=<default>, projection P); -real xtrans(real[][] t, real x); -real ytrans(real[][] t, real y); -real ztrans(real[][] t, real z); -ticklocate ticklocate(real a, real b, autoscaleT S=<default>, real tickmin=<default>, real tickmax=<default>, real time(real)=<default>, triple dir(real)); -triple ticklabelshift(triple align, pen p=<default>); -path3 Arc(triple c, triple v1, triple v2, triple normal=<default>, bool direction=<default>, int n=<default>); -path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, bool direction, int n=<default>); -path3 Arc(triple c, real r, real theta1, real phi1, real theta2, real phi2, triple normal=<default>, int n=<default>); -void limits(picture pic=<default>, triple min, triple max); -void XZEquals(picture, axisT)(real x, real z, triple align=<default>, bool extend=<default>); -void YZEquals(picture, axisT)(real y, real z, triple align=<default>, bool extend=<default>); -void XYZero(picture, axisT)(triple align=<default>, bool extend=<default>); -void XYZero(picture, axisT); -void zlimits(picture pic=<default>, real min=<default>, real max=<default>, bool crop=<default>); -void tick(picture pic=<default>, triple v, triple dir, real size=<default>, pen p=<default>); -void tick(picture pic=<default>, Label L, real value, triple v, triple dir, string format=<default>, real size=<default>, pen p=<default>); -surface bispline(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); -real[][][] bispline(real[][] f, real[] x, real[] y, real[] xsplinetype(real[], real[])=<default>, real[] ysplinetype(real[], real[])=<default>, bool[][] cond=<default>); -real[][][] bispline0(real[][] z, real[][] p, real[][] q, real[][] r, real[] x, real[] y, bool[][] cond=<default>); -real[] uniform(real T(real x), real Tinv(real x), real a, real b, int n); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>)(); -void NoTicks3(picture, real[][], Label, path3, path3, pen, bool(picture, path3, material, marginT3(path3, pen), light, light), marginT3(path3, pen), ticklocate, int[], bool opposite=<default>, bool primary=<default>); bool Crop; int ngraph; real epsilon; @@ -3223,9 +3229,9 @@ grid3(picture pic)[][] operator cast(grid3 gridroutine(picture pic)); triple X(picture pic); triple Y(picture pic); triple Z(picture pic); +position middle; grid3(picture pic)[] XYXgrid(position pos=<default>); grid3(picture pic)[] XYXgrid; -position middle; grid3(picture pic)[] XY_XZgrid(position posa=<default>, position posb=<default>); grid3(picture pic)[] XY_XZgrid; grid3(picture pic)[] ZX_ZYgrid(position posa=<default>, position posb=<default>); @@ -3238,10 +3244,10 @@ void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine=<default>, void grid3(picture pic=<default>, grid3(picture pic)[][] gridroutine, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, pen[] pGrid, pen[] pgrid, bool above=<default>); ticksgridT OutTicks()(Label F=<default>, string ticklabel(real)=<default>, bool beginlabel=<default>, bool endlabel=<default>, int N=<default>, int n=<default>, real Step=<default>, real step=<default>, bool begin=<default>, bool end=<default>, real Size=<default>, real size=<default>, pen pTick=<default>, pen ptick=<default>, grid3(picture pic)[][] gridroutine, pen pGrid=<default>, pen pgrid=<default>); triple YZ(picture pic); -triple ZX(picture pic); void xaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); void yaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); void zaxis3(picture pic=<default>, Label L=<default>, void axis(picture, axisT)=<default>, pen p=<default>, ticksgridT ticks(), bool arrow(picture, path3, material, marginT3(path3, pen), light, light)=<default>, bool above=<default>); +triple ZX(picture pic); grid3(picture pic)[] ZXZgrid(position pos=<default>); grid3(picture pic)[] ZXZgrid; position top; @@ -3263,26 +3269,26 @@ grid3(picture pic)[] ZYZgrid(position pos=<default>); grid3(picture pic)[] ZYZgrid; grid3 XZgrid(picture pic)(position pos=<default>); grid3 XZgrid(picture pic); -grid3 YZgrid(picture pic)(position pos=<default>); -grid3 YZgrid(picture pic); grid3(picture pic)[] YZYgrid(position pos=<default>); grid3(picture pic)[] YZYgrid; +grid3 YZgrid(picture pic)(position pos=<default>); +grid3 YZgrid(picture pic); real fspline(real)(real[] x, real[] y, real[] splinetype(real[], real[])=<default>); real pwhermite(real)(real[] x, real[] y, real[] dy); horner diffdiv(real[] x, real[] y); horner hdiffdiv(real[] x, real[] y, real[] dy); horner operator init(); real fhorner(real)(horner sh); -void labelpath(frame f, Label L, path g, string justify=<default>, pen p=<default>); -void labelpath(picture pic=<default>, Label L, path g, string justify=<default>, pen p=<default>); -string LeftJustified; -string Centered; -string RightJustified; surface labelpath(string s, path3 p, real angle=<default>, triple optional=<default>); triple[] firstframe(path3 p, triple optional=<default>); triple[] nextframe(path3 p, real reltimestart, triple[] start, real reltimeend, int subdiv=<default>); real eps; triple nextnormal(triple p, triple q); +void labelpath(frame f, Label L, path g, string justify=<default>, pen p=<default>); +void labelpath(picture pic=<default>, Label L, path g, string justify=<default>, pen p=<default>); +string LeftJustified; +string Centered; +string RightJustified; string[] lm_infmsg; void lm_qrfac(int m, int n, real[] a, bool pivot, int[] ipvt, real[] rdiag, real[] acnorm, real[] wa); void lm_qrsolv(int n, real[] r, int ldr, int[] ipvt, real[] diag, real[] qtb, real[] x, real[] sdiag, real[] wa); @@ -3372,24 +3378,24 @@ bool polygon(path p); pair unityroot(int n, int k=<default>); real acot(real x); pair[][] fft(pair[][] a, int sign=<default>); -real slope(path g, real x, int n=<default>); -real slope(path g, explicit pair z, int n=<default>); +real slope(path g, real x, int n=<default>, real fuzz=<default>); +real slope(path g, explicit pair z, int n=<default>, real fuzz=<default>); +int[][] segmentlimits(bool[] b); +int[][] segment(bool[] b); picture grid(int Nx, int Ny, pen p=<default>); rootfinder_settings operator init(); real frac(real x); real asec(real x); -int[][] segmentlimits(bool[] b); -int[][] segment(bool[] b); -real time(path g, real x, int n=<default>); -real time(path g, explicit pair z, int n=<default>); +real time(path g, real x, int n=<default>, real fuzz=<default>); +real time(path g, explicit pair z, int n=<default>, real fuzz=<default>); real[] leastsquares(real[][] A, real[] b, bool warn=<default>); bool increasing(real[] a, bool strict=<default>); real[] zero(int n); real[][] zero(int n, int m); real findroot(real f(real), real a, real b, real tolerance=<default>, real fa=<default>, real fb=<default>); real acsc(real x); -real value(path g, real x, int n=<default>); -real value(path g, explicit pair z, int n=<default>); +real value(path g, real x, int n=<default>, real fuzz=<default>); +real value(path g, explicit pair z, int n=<default>, real fuzz=<default>); real csc(real x); pair log(explicit pair z); void drawline(picture pic=<default>, pair P, pair Q, pen p=<default>); @@ -3545,8 +3551,8 @@ void asyfilecode(bool center=<default>, string s, string options=<default>, stri bool itemstep; real itemskip; void remark(bool center=<default>, string s, pair align=<default>, pen p=<default>, real indent=<default>, bool minipage=<default>, real skip=<default>, filltype filltype=<default>, bool step=<default>); -void filecode(bool center=<default>, string s, pen p=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>); void usersetting(); +void filecode(bool center=<default>, string s, pen p=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>); bool landscape; real codeskip; void newslide(bool stepping=<default>); @@ -3557,8 +3563,8 @@ void vbox(string s, pen p=<default>); void asycode(bool center=<default>, string s, string options=<default>, string caption=<default>, string preamble=<default>, pair align=<default>, pen p=<default>, pen figuremattpen=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>, bool newslide=<default>); void exitfunction(); bool havepagenumber; -void item(string s, pen p=<default>, bool step=<default>); real pageheight; +void item(string s, pen p=<default>, bool step=<default>); real pagewidth; picture background; void background(); @@ -3569,15 +3575,15 @@ pen titlepen; real titleskip; pair dateskip; pair titlealign; -pen authorpen; pen titlepagepen; void titlepage(string title, string author, string institution=<default>, string date=<default>, string url=<default>, bool newslide=<default>); +pen authorpen; pair titlepageposition; pen codepen; void erasestep(int erasenode); -string cropcode(string s); bool checkposition(); void setpens(pen red=<default>, pen blue=<default>, pen steppen=<default>); +string cropcode(string s); void code(bool center=<default>, string s, pen p=<default>, real indent=<default>, real skip=<default>, filltype filltype=<default>); transform tinv; pair urlskip; @@ -3689,9 +3695,9 @@ int[] frequency(real[] data, real a, real b, int n); int[][] frequency(real[] x, real[] y, real[] xbins, real[] ybins); int[][] frequency(real[] x, real[] y, pair a, pair b, int nx, int ny=<default>); int[][] frequency(pair[] z, pair a, pair b, int nx, int ny=<default>); +real mean(real[] A); void histogram(picture pic=<default>, real[] bins, real[] count, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); void histogram(picture pic=<default>, real[] data, real a, real b, int n, bool normalize=<default>, real low=<default>, pen fillpen=<default>, pen drawpen=<default>, bool bars=<default>, Label legend=<default>, real markersize=<default>); -real mean(real[] A); int bins(real[] data, int max=<default>); path topbox(pair a, pair b); path halfbox(pair a, pair b); @@ -3702,8 +3708,8 @@ real variancebiased(real[] A); real Gaussian(real x, real sigma); real Gaussian(real x); pair Gaussrandpair(); -real Gaussrand(); linefit operator init(); +real Gaussrand(); real skewness(real[] A); linefit leastsquares(real[] x, real[] y); real kurtosis(real[] A); @@ -3819,6 +3825,16 @@ coloredpath operator init(); coloredpath operator cast(path p); coloredpath operator cast(guide p); real degrees(rmf a, rmf b); +void importv3d(string name); +triangleGroup operator init(); +pixel operator init(); +CameraInformation operator init(); +v3dfile operator init(); +real[][] Align(real polar, real azimuth); +v3dheadertypes v3dheadertypes; +v3dheadertypes operator init(); +v3dtypes v3dtypes; +v3dtypes operator init(); string VERSION; pen Orchid; pen Indigo; @@ -3826,28 +3842,28 @@ pen Beige; pen SlateBlue; pen SlateGray; pen Magenta; +pen DarkOliveGreen; +pen DarkOrange; pen CadetBlue; pen DeepPink; -pen LavenderBlush; -pen Wheat; pen SpringGreen; +pen Silver; pen MidnightBlue; -pen PeachPuff; pen Olive; pen OliveDrab; pen Salmon; -pen Lime; -pen SteelBlue; pen Chocolate; +pen Linen; +pen SandyBrown; pen Cyan; pen Gainsboro; pen Ivory; pen PapayaWhip; pen Red; pen Pink; +pen DeepSkyBlue; pen MintCream; pen DarkTurquoise; -pen LemonChiffon; pen Gray; pen MediumBlue; pen MediumOrchid; @@ -3859,11 +3875,11 @@ pen MediumSpringGreen; pen MediumTurquoise; pen MediumVioletRed; pen Plum; -pen Aqua; pen Blue; pen Gold; pen BlueViolet; pen Goldenrod; +pen Cornsilk; pen ForestGreen; pen Chartreuse; pen NavajoWhite; @@ -3871,70 +3887,71 @@ pen Tan; pen DarkMagenta; pen AntiqueWhite; pen PaleTurquoise; -pen Aquamarine; pen IndianRed; +pen Seashell; +pen Aquamarine; pen Crimson; pen Azure; -pen LawnGreen; -pen Lavender; pen Brown; +pen LawnGreen; pen BurlyWood; pen Moccasin; +pen Lavender; pen DarkBlue; +pen GhostWhite; pen Peru; pen White; pen Purple; pen WhiteSmoke; -pen Sienna; pen DimGray; pen Orange; pen OrangeRed; pen Fuchsia; -pen Honeydew; pen Bisque; +pen Honeydew; pen RosyBrown; pen Black; +pen LavenderBlush; pen Khaki; +pen Wheat; pen FireBrick; -pen DarkOliveGreen; -pen DarkOrange; +pen PeachPuff; pen Snow; pen Maroon; pen YellowGreen; +pen Lime; pen LimeGreen; -pen Silver; +pen SteelBlue; pen OldLace; pen Green; pen GreenYellow; pen DarkCyan; pen FloralWhite; pen DarkRed; -pen SandyBrown; +pen LemonChiffon; pen BlanchedAlmond; pen PowderBlue; pen DarkGray; pen DarkGreen; -pen DeepSkyBlue; pen DarkGoldenrod; +pen Aqua; pen SkyBlue; pen SeaGreen; pen DarkViolet; pen Teal; -pen Violet; pen AliceBlue; +pen Violet; pen HotPink; pen DodgerBlue; pen SaddleBrown; pen Tomato; pen DarkKhaki; -pen Cornsilk; pen Thistle; pen LightBlue; pen LightCoral; pen Yellow; pen LightCyan; pen PaleGreen; -pen Linen; pen LightGoldenrodYellow; pen LightGreen; pen LightGrey; @@ -3942,10 +3959,10 @@ pen PaleGoldenrod; pen LightPink; pen LightSalmon; pen LightSeaGreen; -pen Navy; pen LightSkyBlue; +pen Navy; +pen Sienna; pen PaleVioletRed; -pen Seashell; pen DarkOrchid; pen CornflowerBlue; pen LightSlateGray; @@ -3954,7 +3971,6 @@ pen rgbint(int r, int g, int b); pen LightYellow; pen Coral; pen MistyRose; -pen GhostWhite; pen DarkSalmon; pen DarkSeaGreen; pen RoyalBlue; |