diff options
author | Norbert Preining <norbert@preining.info> | 2023-01-12 03:01:29 +0000 |
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committer | Norbert Preining <norbert@preining.info> | 2023-01-12 03:01:29 +0000 |
commit | 6a7900c93acc16d1bbd2f1e26286c7dd7387e6c0 (patch) | |
tree | 76196287351cba68a51934c49468bf1a7846aa76 /dviware/dvisvgm/src/TensorProductPatch.hpp | |
parent | c1c19023b4b1d43cb874f84df5102b485853e672 (diff) |
CTAN sync 202301120301
Diffstat (limited to 'dviware/dvisvgm/src/TensorProductPatch.hpp')
-rw-r--r-- | dviware/dvisvgm/src/TensorProductPatch.hpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/dviware/dvisvgm/src/TensorProductPatch.hpp b/dviware/dvisvgm/src/TensorProductPatch.hpp index 47a7d840a5..7150d189c8 100644 --- a/dviware/dvisvgm/src/TensorProductPatch.hpp +++ b/dviware/dvisvgm/src/TensorProductPatch.hpp @@ -2,7 +2,7 @@ ** TensorProductPatch.hpp ** ** ** ** This file is part of dvisvgm -- a fast DVI to SVG converter ** -** Copyright (C) 2005-2022 Martin Gieseking <martin.gieseking@uos.de> ** +** Copyright (C) 2005-2023 Martin Gieseking <martin.gieseking@uos.de> ** ** ** ** This program is free software; you can redistribute it and/or ** ** modify it under the terms of the GNU General Public License as ** @@ -49,8 +49,8 @@ class TensorProductPatch : public ShadingPatch { virtual DPair valueAt (double u, double v) const; Color colorAt (double u, double v) const; Color averageColor () const override; - void horizontalCurve (double v, Bezier &bezier) const; - void verticalCurve (double u, Bezier &bezier) const; + void horizontalCurve (double v, CubicBezier &bezier) const; + void verticalCurve (double u, CubicBezier &bezier) const; GraphicsPath<double> getBoundaryPath () const override; void subpatch (double u1, double u2, double v1, double v2, TensorProductPatch &patch) const; DPair blossomValue (double u1, double u2, double u3, double v1, double v2, double v3) const; @@ -62,7 +62,7 @@ class TensorProductPatch : public ShadingPatch { protected: Color averageColor (const Color &c1, const Color &c2, const Color &c3, const Color &c4) const; - void approximateRow (double v1, double inc, bool overlap, double delta, const std::vector<Bezier> &beziers, Callback &callback) const; + void approximateRow (double v1, double inc, bool overlap, double delta, const std::vector<CubicBezier> &beziers, Callback &callback) const; void setFirstMatrixColumn (const DPair source[4], bool reverse); void setFirstMatrixColumn (DPair source[4][4], int col, bool reverse); |